Powyższe zmiany dotyczą zaminy bohatera Nidalee,
dla nadchodzącego patcha:
V4.10 Forecast!
Nidalee
- General
- New ability icons.
- Basic attack timing updated.
- Armor per level reduced to 3.0 from 3.5.
- Death recap will now differentiate between her standard and cougar abilities.
- Prowl / Hunt
- Prowl
- In-brush movement speed reduced to 10% from 15%.
- In-brush movement speed increases to 30% while moving toward a visible enemy champion within 5500 range.
- Hunt
- Damaging enemy champions with Javelin Toss and Bushwhack will mark them as Prey for 4 seconds, revealing them. While moving toward Prey, Nidalee ignores unit collision and gains 30% bonus movement speed. Additionally, Nidalee's next Cougar ability against Prey will consume the debuff for an empowered effect.
- Javelin Toss
- Base damage reduced to 50 / 75 / 100 / 125 / 150 (+40% AP) from 55 / 95 / 140 / 185 / 230 (+65% AP).
- Maximum modifier increased to 300% from 250%.
- Maximum damage changed to 150 / 225 / 300 / 375 / 450 (+120% AP) from 137 / 237 / 350 / 462 / 575 (+162.5% AP).
- Now deals maximum damage at 1300 range instead of 1500 range (maximum range remains at 1500).
- Visuals adjusted.
- No longer visually extends so far beyond its actual hit range.
- Missile width reduced to 30 from 60.
- Bushwhack
- Trap duration reduced to 2 minutes from 4.
- Traps changed to single target from area of effect.
- Damage changed to 20 / 40 / 60 / 80 / 100 (+12 / 14 / 16 / 18 / 20% (+2% per 100 AP) target's current health) from 80 / 125 / 170 / 215 / 260 (+40% AP).
- Now capped against neutrals at 150 damage based on health per tick.
- Damage over time duration increased to 4 seconds from 2.
- Sight duration reduced to 4 seconds from 8.
- No longer shreds armor and magic resist.
- Cooldown reduced to 17 / 15 / 13 / 11 / 9 seconds from 18 at all ranks.
- Mana cost reduced to 40 / 45 / 50 / 55 / 60 from 60 / 75 / 90 / 105 / 120.
- Team color indicators have been added.
- Visibility improved.
- Primal Surge
- Healing changed to 45 / 85 / 125 / 165 / 205 (+50% AP) from 50 / 85 / 120 / 155 / 190 (+70% AP)
- Cooldown increased to 12 from 10.
- Mana cost reduced to 60 / 75 / 90 / 105 / 120 from 60 / 80 / 100 / 120 / 140.
- Takedown
- The empowered attack is now modified to deal entirely magical damage instead of physical.
- Minimum damage changed to to 4 / 20 / 50 / 90 (+100% AD)(+24% AP) from X / 40 / 70 / 100 (+100% AD).
- Maximum modifier reduced to 250% from 300%.
- Maximum damage reduced to 10 / 50 / 125 / 225 (+250% AD)(+60% AP) from X / 120 / 210 / 300 (+300% AD).
- Deals 33% increased damage against Prey.
- Nidalee gains 75 bonus attack range on the attack.
- Pounce
- Now casts in the direction of the cursor instead of the direction Nidalee is facing.
- Damage changed to 50 / 100 / 150 / 200 (+30% AP) from X / 125 / 175 / 225 (+40% AP).
- Cooldown increased to 5 seconds from 3.5.
- Killing a unit while in Cougar form will reduce Pounce's current cooldown to 1 seconds if it is currently higher.
- If the cursor is near an enemy marked as Prey within 700 range, Pounce becomes a targeted dash.
- Added better visual/audio feedback for when Hunted Pounce is available on a target.
- Swipe
- Now casts in the direction of the cursor instead of the direction Nidalee is facing.
- Base damage changed to 70 / 130 / 190 / 250 (+45% AP) from X / 150 / 225 / 300 (+60% AP).
- Swiping Prey will reduce Pounce's current cooldown to 1 seconds if it is currently higher.
- Cooldown reduced to 5 seconds from 6.
- Aspect of the Cougar